t has been 2 years since our last stable release and today we (finally) bring you the newest stable release: 0.9.8! Smile
There has been a massive amount of extensive changes to the emulator as a whole, so let's go over some of the biggest ones!
Note: Norton Antivirus is reporting 0.9.8 as a virus! This is a false positive, you are totally safe!
We have a completely new GUI made with wxWidgets to make the whole user experience simpler and more user friendly, whilst providing us with a platform in which we can easily add new features. For this we have to give our thanks to Air (Jake Stine) who recently left the team, who worked on this for many months (in what was pretty much a solo effort) to make it the best GUI we have ever had.
The entire team is eternally grateful for all of his efforts and we wish him best of luck with his new tasks!
This new GUI brings with it a much improved Linux support, as this is a completely cross platform user interface. Code changes will effect Windows and Linux in the same way, making maintenance for us much easier and finally giving Linux users a nice and consistent frontend.
Complementing the new GUI is a new Memory Card manager, providing the flexibility to use customly named or downloaded cards with sizes of 8 to 64 megabytes. Now you can fit even more saves on one card!
Host file system and ELF loading support has been improved too.
Now you Homebrewers can work with a more feature complete virtual PS2 to test your tools!
Patches and compatibility hacks are now automatically applied by default.
With this you don't have to sit there for ages playing around to find that 1 option that fixes your game; If we know about it, we've already set it!
Aside from the shiny parts of the emulator which you guys see and use, we have many internal changes to improve our overall compatibility, the most notable ones being a new VU recompiler called microVU, which is an effort to bring higher compatibility over the older SuperVU recompiler.
We also have a new VIF Unpack recompiler which is more accurate and safer than the previous asm implementation.
The other big change is within the SPU2-X sound plugin, which has been worked on thoroughly to improve the sound generation, provide different audio output options and filtering, but also internal changes to improve the compatibility with games such as Burnout 3 which had never booted on any previous version of PCSX2!
In all we now have around 65% of all tested games marked as playable, and at least 85% get "ingame".
This means that over 1500 of the tested games are fully playable!
I could be here rattling off the new changes all day, but i know you guys are waiting to get going!! Here is a summary rundown of the most notable changes within the emulator, we hope you enjoy using it as much as we did making it!
There has been a massive amount of extensive changes to the emulator as a whole, so let's go over some of the biggest ones!
Note: Norton Antivirus is reporting 0.9.8 as a virus! This is a false positive, you are totally safe!
We have a completely new GUI made with wxWidgets to make the whole user experience simpler and more user friendly, whilst providing us with a platform in which we can easily add new features. For this we have to give our thanks to Air (Jake Stine) who recently left the team, who worked on this for many months (in what was pretty much a solo effort) to make it the best GUI we have ever had.
The entire team is eternally grateful for all of his efforts and we wish him best of luck with his new tasks!
This new GUI brings with it a much improved Linux support, as this is a completely cross platform user interface. Code changes will effect Windows and Linux in the same way, making maintenance for us much easier and finally giving Linux users a nice and consistent frontend.
Complementing the new GUI is a new Memory Card manager, providing the flexibility to use customly named or downloaded cards with sizes of 8 to 64 megabytes. Now you can fit even more saves on one card!
Host file system and ELF loading support has been improved too.
Now you Homebrewers can work with a more feature complete virtual PS2 to test your tools!
Patches and compatibility hacks are now automatically applied by default.
With this you don't have to sit there for ages playing around to find that 1 option that fixes your game; If we know about it, we've already set it!
Aside from the shiny parts of the emulator which you guys see and use, we have many internal changes to improve our overall compatibility, the most notable ones being a new VU recompiler called microVU, which is an effort to bring higher compatibility over the older SuperVU recompiler.
We also have a new VIF Unpack recompiler which is more accurate and safer than the previous asm implementation.
The other big change is within the SPU2-X sound plugin, which has been worked on thoroughly to improve the sound generation, provide different audio output options and filtering, but also internal changes to improve the compatibility with games such as Burnout 3 which had never booted on any previous version of PCSX2!
In all we now have around 65% of all tested games marked as playable, and at least 85% get "ingame".
This means that over 1500 of the tested games are fully playable!
I could be here rattling off the new changes all day, but i know you guys are waiting to get going!! Here is a summary rundown of the most notable changes within the emulator, we hope you enjoy using it as much as we did making it!
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